![]() ![]() For example, Petrificus Totalus serves as a sort of sniper rifle, while Expulso is similar to a machine gun, Impedementia is like a rocket launcher, and Expelliarmus breaks an enemy's Protego spells. Each spell has a unique look and function. The level design is certainly lacking, but the shooting is entertaining. Although I groaned every time one of these came up, they weren't long or challenging enough to really irritate me. There are sections designed to mix it up a bit, but all of them are cut of the same run-at-the-camera-while-shooting-at-stuff-behind-you cloth. It gets tiresome, and the tame boss battles don't help. That's the major fault of The Deathly Hallows Part 2 - no matter whom you're cast as almost every level plays out the same: walk into an area with cover conveniently placed around so you know Death Eaters are going to pop up, kill around three waves of them, and then advance to the next section. ![]() Rowling builds tension and then hits the reader with brief bits of intense action. ![]()
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